Re: Carrier Battles Mod
Yeah. That is definitely gonna be done.
Perhaps as a racial tech "Good Samaritans: Allows access to helpful intel projects"
The main problem with getting the AI repair ships as I understand it, is that it would use up one of the warship design types. And the AI can't really afford to lose one.
Putting one of the small, high tech repair bays onto larger carriers could be a good solution.
An interesting political setup has appeared in my game:
- The drushocka are offering treaties, while everybody else is getting quite grouchy.
Since the druk are Neutral culture that might make some sense. Although Traders and Pacifists are the ones that really benefit from treaties.
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