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Riflemen have too much ammo
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March 7th, 2006, 04:25 PM
Mobhack
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Re: Riflemen have too much ammo
Quote:
One game move (player 1 turn plus player 2 turn) represents roughly 2 minutes of 'real time'
(note the word "roughly").
so a typical rifle section with 90 FOPS is still 60/2*6 = 180/90 = a half an hour's
solid
firing.
Andy
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