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Old March 8th, 2006, 02:08 AM
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Default Diplomacy

"No Diplomacy" is like playing the AI. Since "Unlimited Diplomacy" invariably causes problems and hard feelings (in games, offices, and nations), how about "Limited Diplomacy"?

- Limited Diplomacy Levels -

Level 0: No diplomacy. Public nondiplomatic messages allowed.

Level 1: No private diplomacy. Public declarations allowed (but not required): Unilateral declarations of war, unilateral declarations of peace, requests for trade at a fixed rate. Conditions allowed on war/peace declarations: Anything that does not involve a 3rd party.
Examples:
"I will send 6 water gems to anyone who sends me an Ice Sword. Should I receive too many, I will return the excess."
"I will declare war on Ulm unless his troops leave Province 120, and he gives me 200 gold in reparations."
"My people love the citizens of Soulgate Ermor, and would be content with our present borders for the next 16 months if Ermor will also pledge to peace."

...Of course, that causes a lot of public messaging, but it shouldn't be too much trouble.

Level 2: Private diplomacy allowed. However, no politics involving a 3rd party are allowed. In other words - no alliances, no mutual protection agreements, no discussion of other nations, implict or explicit. Trading is unrestricted.


Level 1 and level 2 are the same, except level 2 allows secret deals and directed trading. Still - since all deals are required to be fully unilateral, with no mention of any third party - there should not be any hard feelings, questions of ganging up, accusations of unfairness, soiled honor, or anything else; so long as everyone (with the exception of, at most, one person) in the game is trusted not to grossly violate explicit rules.
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