Re: Riflemen have too much ammo
I did some numbers on the German Kar98K rifle; and the german "official" loadout of 90 rounds and the 1.5 minutes per player turn:
1.5 minutes = 90 seconds / 6 Actions a turn = 15 seconds per action.
Official Ammo Load 90 rounds
+50% Ammo Load (Simulates people carrying extra ammo) 135 rounds
Rate of Fire (effective) for the Weapon 10 RPM (Kar 98K is 15 RPM, but I doubt most people could fire that fast)
Rate of Fire in Rounds Per Second for the Weapon 0.17 RPS
Ammunition Expended per 15 second Action 2.5 rounds
Shots for Weapon (uses 50% bonus) 54 shots
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