Thread: Babylon 5 Mod
View Single Post
  #75  
Old December 6th, 2001, 06:33 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Babylon 5 Mod

" I would up the Max number of engines to the highest I could (it takes a LOT of engines to move the planet killer)."

Careful on this. The max engines you can have is ~ 255- IF you use standard values for engines. If you use higher-propulsion engines (like in Pirates and Nomads) you'll run into problems earlier. If total move value given by the engines goes over 255, you'll get a Range Check error.

Phoenix-D
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote