Re: AIFV costs, should them be lowered or not?
This thread now brings to my mind the gun acc. rating thread, where the problem was very basic and simple: gun acc of US/GER guns shoulnīt be lower than Russian manufactured guns. IT was the about thing with a simple number.
Soon everybody was finding ways to tell that FC and RF and other tech affect so much to the real accuracy of main guns, that the acc. rating doesnīt affect it.. yet it was changed.
The same way here. Tactics are being messed here, as I simply pointed that an AIFV should not have the basic cost of a Modern MBT. I know that tactics is what make the game, but I want to point out a simple single number, that affect the plain desirability of a single vehicle versus others.
Of course AIFV has itīs uses as Narwan said in his first post, but also basicly declared that AIFV-units tend to suffer in THIS game against other units. So why not to use game provided tools in the game environment and recalculate the price for AIFVs compared to other units. Isnīt the cost of units there to balance things out game-wise? So they wouldnīt TEND to suffer, that they would be cost-efficient, and check out Mobhacks post about using airmobile and panzergrenadiers, and his advice of only byuing a few AIFVs since they are expensive and have only limited uses, and to concentrate to less than a 100point APC/IFV.
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