Thread: Babylon 5 Mod
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Old January 10th, 2002, 01:08 AM

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Default Re: Babylon 5 Mod

Sounds like a good idea (resource talk below). I know the engine stats that I have I used Radioactives for all of them the represent power sources/conduits/etc., and even more for the reactors. I also agree with no resource converters, to a degree... I think we should restrict them to Ancient Races only. Another little edge
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