Thread: Babylon 5 Mod
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Old January 14th, 2002, 11:23 PM
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Default Re: Babylon 5 Mod

quote:
If we kept to B5 standards in the game for the colonies we could run into logistics problems for creating fleets and such. I actually played a games with the new engines (Q-N ships) and started with Fision engines and it took me quite some time to become 'established' in the game.
Which isn't nessesarily a bad thing. Wider gaps of space between empires, dotted with military outPosts (not even planets, maybe bases). You need to have a decent buffer zone in order to intercept enemy ships before they can clobber your colonies

That reminds me:
What % of normal maintenance should bases cost? The standard 50% seems high...

Perhaps we could add maintenance reducing components ("Civilian Space - Residential/Commercial" 500 KT)
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