Thread: Babylon 5 Mod
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Old January 15th, 2002, 12:10 AM
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Fyron Fyron is offline
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Default Re: Babylon 5 Mod

quote:
Anyone have weapon sound clips?


Check out B5Tech.net. They have a lot of sounds.

quote:
Heh, maybe we should give you the job of proof reader


I could do that.

quote:
I could use some help with the weapon systems, been trying to make them fair and figure out the research criteria.


Do you have some preliminary damage/kiloton ratios worked out yet? The current beta Version of the mod doesn't have any B5 weapons in it.

quote:
I'm also looking for some help with re-doing the quadrants (adding new ones and modding the current ones to include 'invisible' stars in black hole systems to power the reactors).


Add to SystemTypes.txt:

Name := Black Hole
Description := Black hole system. A black hole is a star which has collapsed in on itself until it has become so dense that even light cannot escape its gravitational pull.
System Physical Type := Black Hole
Background Bitmap := Blackhole.bmp
Empires Can Start In := FALSE
Mask Background Objs := TRUE
Non-Tiled Center Pic := TRUE
Number of Abilities := 3
Ability 1 Type := System - Movement Towards Center
Ability 1 Descr := All ships will be moved 2 sectors towards the center each turn.
Ability 1 Val 1 := 2
Ability 1 Val 2 := 0
Ability 2 Type := System - Destructive Center
Ability 2 Descr := The center of the blackhole will destroy any ships that enter it.
Ability 2 Val 1 := 5000
Ability 2 Val 2 := 0
Ability 3 Type := Sector - Shield Disruption
Ability 3 Descr := Heavy gravitation causes all shields to be useless.
Ability 3 Val 1 := 5000
Ability 3 Val 2 := 0
WP Stellar Abil Type := Unstable Warp Point
Number of System Objs := 1
Obj 1 Physical Type := Star
Obj 1 Position := Coord 6,4
Obj 1 Stellar Abil Type := Normal Star
Obj 1 Size := Any
Obj 1 Age := Ancient
Obj 1 Color := Purple
Obj 1 Luminosity := Dim

Add to SectType.txt:

Physical Type := Star
Picture Num := 500 (make blank bmp)
Description := Core of the black hole.
Star Size := Medium
Star Age := Ancient
Star Color := Purple
Star Luminosity := Dim

This should cause the black hole to have one object in it. It will be a star. By using the Purple color, you can make it so that this star will always appear in the black hole, because it is the only star color that the black hole can have. Unfortunately, their will be a chance for this "star" to appear in other systems as well.

I have included these in a text file so that all the lines will match up properly:

black_hole_with_star.txt
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