Thread: Babylon 5 Mod
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Old January 15th, 2002, 12:17 AM

Val Val is offline
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Default Re: Babylon 5 Mod

Talk about turn around time

I have an Excel sheet with prelim weapon ranges and damages at 'normal' capacity. Each weapon will have 5 cats right now 1-Prototype (less range, damage, etc), 2-4 Normal (all same range, dmg will vary), 5 - Advanced (Increased everything). I have upwords of 120+ weapon types for all the races, plus I have more to add once we get going.

I've been using excel sheets then merging it into a word doc to make my files to save time.
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