Thread: Babylon 5 Mod
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Old January 19th, 2002, 09:38 PM
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Default Re: Babylon 5 Mod

From most of the way down page 3:

quote:
What's the reasoning for prod rate going down? Out of curriosity.
quote:
The production would be going down as the planet gets paved over to support those 8 billion people.

I imagine resource extraction would rapidly rise until you hit 500-1500 million, then start to go back down again, in a lopsided wave shape when graphed vs population.

Notes:
(on planets with max pop close to optimum production pop)
-domed planets. The pop is concentrated in the domes, so most of the land is unspoiled.
-tiny breathable worlds. Low gravity would allow easy construction of tall buildings, so you don't waste as much surface area.


So, I'm at the low end 500-1500 M.

And suggestions are welcome, since it is really easy to tweak any of the parameters.

Const numlevels = 12800 (12800 increments of 5M people = Sphereworld pop)
Const popbase = 1 (Million)
Const popincrement = 5 (million)
Const SYbase = 10 (%)
Const SYincrement = 0.1
Const Resbase = 10 (%)
Const ResPeak = 90 (90 increments of 5M people = peak at 450M)
Const ResPeakAmount = 100 (times approx. 1.9)
Const Resend = 400 (400 increments of 5M people = downto resbase at 2 Billion people.

PS: With those parameters, there will be 1641 pop modifiers

[ 19 January 2002: Message edited by: suicide_junkie ]

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