quote:
sure things are paved, but there's more people to do the resource aquisition.
More people to work less land?
The way this works is to make domed worlds and tiny (very low gravity) worlds much better at producing resources than the Glass & Steel worlds that are great at spending those resources and/or doing research & intel.
The high-pop minimum could stand to be raised, but not to 100%! The falloff on the right happens between one and two Billion people, and we are talking infinitely sustainable resource production.
Also, we are not talking micromanagement, since you have a wide, 600 Million pop-wide window of > 150%, and a 1 Billion pop-wide >100% resource production.
Check on your colonies yearly, move people every two or three years...
(Unless we reduce the growth rate to realistic levels, then you only have to check your population every decade).
The final decision is of course up for a vote, but I would like to keep the right shoulder below 25%.