Re: Babylon 5 Mod
Idea:
If the seeker hitpoints are much lower than the ship's hitpoints, you could allow ships to fight Last-stands with pointdefense cannons. Keep the range short, but allow them to target anything.
The PDCs will do only superficial damage, but will help a little bit, maybe even knocking out a critical component.
PS: Val:
If you use the "skips armor" damage type, the shots will not skip the "armor", but they will ignore the emissive ability, and all but the first hit will pierce the grav deflectors.
Quad-to-Shields will reduce the effectiveness of grav deflectors, and emissive armor. (reduces effectiveness to 25%)
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