Thread: Babylon 5 Mod
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Old January 24th, 2002, 05:11 AM
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Default Re: Babylon 5 Mod

Um, I've just been lurking in this discussion, so forgive me if this is an ignorant question, but what is the point of the Last 1000 modifiers all being 50. Isn't that redundant? Would you not have the same effect by stopping at the first break point that hit 50?

Geoschmo

EDIT: Oh crud. Soembody smack me. I see it now. There are different modifiers for production and construction. Duh.

[ 24 January 2002: Message edited by: geoschmo ]

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