Re: ExMod 1.10has arived
I'm still getting the Lucky trait error when starting new games.
Also I'm coming across a lot of data formatting issues within the Components folder.
Example Dark Armor - File states that there are only 3 Tech Req, when in fact there are 4. I believe this is making tech not show up in the game.
This happens a lot within the file. I found it by using the Component Editor found in the Mod forum, and it essentially chews up the data if such innaccurate items exist.
Wish someone created a data checker app =)
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