Somebody tell me what the problem here is:
All ships defaulted on design to "Optimal Firing Range".
I edit the Optimal firing range strategy, and set targeting priority to "Least damaged, Least damaged, Least damaged, Least damaged."
I uncheck "damage targets until weapons gone".
Simmed combat: Every freaking ship attacks the same target, and pounds the crap out of it until the weapons are gone or it is destroyed.
I check the "damage until weapons gone"
Combat again: Same stupid thing.
What am I doing wrong here? Does the simulator just ignore strategies or something?!?
