Thread: Babylon 5 Mod
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Old February 4th, 2002, 11:36 PM
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Default Re: Babylon 5 Mod

Its a give and take deal.
I'm still trying to find some good values for the armor.

Currently, light, medium and heavy have 75/200/300 hitpoints, so fitting the medium and heavy engines in at 75 - 200 hitpoints might be good.
Placing major internal components around the 100 hitpoints mark would probably be good, too. Crew quarters/Lifesupport should probably be at least 40 hitpoints, since they're diffuse.
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