Thread: Babylon 5 Mod
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Old February 5th, 2002, 07:28 PM

Val Val is offline
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Default Re: Babylon 5 Mod

[WeaponComponents.txt

<Fixed as per above>

Here are the revised weapons along with a few more to compare(Light-Heavy Laser, Spinal Laser, Interceptors I&II, Ballistic Missile, Medium Plasma Gun, Slicer Beam, Lightning Cannon, Neutron Laser & Standard Particle Beam) - they all now use one tech (for testing purposes) called B5 Weapons.

so add:

Name := B5 Weapons
Group := Weapon Technology
Description :=
Maximum Level := 10
Level Cost := 5000
Start Level := 0
Raise Level := 0
Racial Area := 0
Unique Area := 0
Can Be Removed := False
Number of Tech Req := 0

to TechArea.txt as well.


Also, can you send me what you have for Armor/ECM when you get a chance? Thanks!

[ 05 February 2002: Message edited by: Val ]

[ 06 February 2002: Message edited by: Val ]

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