Thread: Babylon 5 Mod
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Old February 11th, 2002, 12:40 AM

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Default Re: Babylon 5 Mod

SJ:

Thanks, that did the trick! Of course, the emp files don't work once you change the Racial techs - ah well


Everyone:

Ok, added over 90 new component pics to the mod (including Vorlon, Shaodw, Matter, PDF & Planetary Weapons, Reactors & Engines, Elite Crew Components - still working on these - & Ship Boarding/Defense). Took all data files from below and compiled into the B5 mod Data folder (also in this update). There are only a handful of weapons right now, but you can cut & paste the original SE IV weapons into the file to make it more playable. Living CPUs & Shipboard Teeps working well. Reworked Engines and Reactors to make larger models more worthwhile. Added SJs newest Pop modifiers. In all it is playable, just doesn't have the all the weapons (has 9 wpns) or any armor added yet.

B5ModUpdate.zip

Also added another 10 weapons to my test group.

Getting very close to done! Who knows, we might just beat Gold
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