Re: Babylon 5 Mod
I actually added a bunch of racial techs with all the races in mind. Here is what I had so far:
20 - Abbai (LNaW)
21 - Belt Alliance
22 - Brakiri (LNaW)
23 - Cascor *
24 - Centauri
25 - Dilgar
26 - Drahk
27 - Drazi (LNaW)
28 - Earth Alliance
29 - Gaim
30 - Grom
31 - Hurr
32 - Hyach
33 - Ipsha
34 - Kirishiac Lords (Ancient)
35 - Llort
36 - Lumati *
37 - Markab
38 - Minbari
39 - Moradi *
40 - Narn
41 - Orieni
42 - Pakmara (LNaW)
43 - Raiders
44 - Shadow
45 - Streib
46 - Third Space Aliens * (Ancient)
47 - Torata
48 - Torvalus (Ancient)
49 - Vorlon (Ancient)
50 - Vree (LNaW)
51 - Yolu *
52 - Descari
Right now only the ones without the * are in use for weapons or other components in the current merge file. Races with a LNaW after them will be setup as a choice for the LNaW emps, so you could play LNaW focusing on Drazi, Abbai, Brakiri, etc. until they are split into their own catagory. Ancient denotes an Ancient race.
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