Thread: Babylon 5 Mod
View Single Post
  #318  
Old February 22nd, 2002, 08:35 PM

Val Val is offline
Major
 
Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
Thanked 0 Times in 0 Posts
Val is on a distinguished road
Default Re: Babylon 5 Mod

Just to make sure I am following the armor struct points:

Things that are externally mounted should be around 50+

Things that are easy to knock out (do to size and complexity) should also be 50+

Most weapons should fall between 15 and 50 - with smaller and more sturdy weapons on the lower end and with easily damaged weapons on the upper scale.

By default a Proto-Type should be a little higher and an Advanced-Type should be a little lower (guessing that it doesn't transend an armor level 10/25/50).

Most internal components (sensors, crew, etc.) should be 5-15 with the safest components on the low end.

Engines should be on the higher end closer to 50, while Reactors should be more around the 10-25 range.

Is all this correct?
Reply With Quote