Thread: Babylon 5 Mod
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Old February 22nd, 2002, 09:44 PM

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Default Re: Babylon 5 Mod

Maybe it works as something based on overall structure / component structure.


So a 50adu component on a 200kt ship would be hit 25% of the time and a 10adu component would be hit 5% of the time.

I also gave the exterior components the armor ability so they would be hit first no matter what (in theory).
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