Re: Sleeping pretenders
If you got extra points to assign to scales, magic, dominion, etc from having your god not available until turn 10 or 20 or something like that, you cant come up with a strategy for it?
Of course its not for everyone but I can see it as a tactic. I could create a god that isnt really needed for the early part of the game.
In fact, if I design a combat god that I want to make good use of equipment (like that 4-armed god) then it would be REALLY a good idea for me NOT to have them available till later. I tend to be too tempted to use them early against independents with no equip and lose them.
Also Ive created nations where I took really low dominion candles because I didnt want my dominion to be visible over a large distance. But Ive lost gods because I didnt get my dom up in time to save him. This way I can put it of for some turns until my dom is naturally abit higher
Hmm I also remember taking that ghost king guy and some others only for their benefits in what shows up "when their dominion is strong". I can see putting them off for awhile in order to get more points since they dont tend to generate anything for the first 10 turns or so anyway
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|