Thread: Babylon 5 Mod
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Old February 27th, 2002, 11:31 PM
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Default Re: Babylon 5 Mod

When you convert bases into zero-movement ships, be sure to eliminate emergency propulsion components.

... At least emergency propulsion components that don't have any standard movement...

How about the ability to overload your engines, by making the larger sizes give 1 emergency movement point?
You blow up your engine, but get an extra bit of speed out of it before it dies.
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