Re: Babylon 5 Mod
Light weapons for younger races, medium for older races.
IMO, the big big guns should never be fixable in space. (add emergency supply ability of 0/1)
EDIT:
Wait!! How will this affect the armor?
We have to multiply by 10 again, but all the components will be between 100 - 500 hitpoints, and not necessarily related to how hard they are to fix.
However, given that the bigger and closer to the surface a component is, the more hitpoints/easier to hit/harder to repair, the general cases should work out.
If anybody has a component that should be hard to destroy, but also moderate-hard to combat repair, it should probably not be given the combat repair ability at all.
[ 05 March 2002: Message edited by: Suicide Junkie ]
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