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Old March 27th, 2006, 07:36 AM

DominionsFan DominionsFan is offline
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Default Re: So...the customers wont be cheated this time?

I must agree with my brother, however I wasnt really playing singleplayer after a period, because of the unintelligent AI, I used to play multi most of the time with friends 2-3 weeks after Doms2 release. If I remember correctly, the game was sold as a sp/mp game with a nice sp ai. Even if the AI failed as 'challenging', its ok for a release, just consider that AI bugged or whatever. There kicks in the developer's support. If I understand correctly, the devs werent supporting the singleplayer part of the game (I stopped following the singleplayer - AI discussion after a period, since the first patches contained no AI fixes), and I think that it is sad, since it was (the singleplayer) a part of the game. This is like a half support and its never good.

Now as Saber Cherry said:

Quote:
Saber Cherry said:

In summary, I think Dominions II had a decent AI with a few important flaws, like castle-building, TAC-AI spell selection, ignorance of supply constraints, poor site-searching, sending pretenders to the deathmatch, choosing random scales and paths on pretenders, and the inability to use any powerful recipes (like putting good items on an Ice Devil, rather than random items on a scout). If those sorts of things are addressed by Dominions III, it will be much stronger in singleplayer... and it won't be obvious how to make it better.
-> if these AI errors will be fixed for Dominions 3, the AI will be really challenging.

As for the Galciv2 AI, I dont agree with Marcus. The Galciv 2. AI is weak also, but just because there are some ways to beat the AI easily, and the AI cant do anything about it. Those are major AI flaws, like the Doms 2. major AI flaws.
Well if I am not using any "cheap" tactics in Galciv2, the AI is much harder to beat of course. The "general" AI is better in Galciv2 for sure, since it doesnt have major flaws like the Doms 2 AI. In Doms 2 the AI rarely built castles/recruited/summoned strong troops for example. In Galciv2, the AI builds kickass ships/starbases,colonizing hella fast etc. The only problem with the Galciv2 AI is that its "allowing" players to use tactics what the AI cant beat. So overall yes, the Galciv2 AI is surely better, but the Doms 2 AI problems can be fixed for Doms 3, and then, the Doms 3 AI will be >> Galciv2 AI imo.
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