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Old March 27th, 2006, 09:48 PM

Dizzy Dizzy is offline
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Default Re: Big ship supremacy... Can little ships keep up

Hrmmm... Rollo, 1st things 1st. My SEIV enjoyment is on hold till devnull updates out. I cant seem to find another mod thats to my liking. I gotta have it! I like all the ideas youve come up with. Only thing I think thats weak is the tech tree. Checked out Eclipse mod and the techareas are nuts. Far too many for me to chew on, but there are a few interesting branches that devnull could take advantage of to help the basic tech advancement seem less stock and 'been there done that'.

Among the divergent branches of techs that spread things out a bit and offer more depth, I especially liked the Mount tech areas that allow advancement of weapons thru mounts using research. VERY cool. Shouldnt be hard to adopt it w/o altering the AI. If the AI had the basic mounts already there, all the other stuff for the players would have to be researched. In order to use it they'd have to spend research for it. That way the AI wouldnt have to be told to research anything new. Just a thought. I guess its a fine line to ride. How close to stock do you want to stay yet offer something new and fun?



Ok, modding the AI. I think I could make this all happen if I knew how it works. Have to roll my sleeves up and get in there.

By default, if the AI only builds three types of ships (are we talking warships here or are these 3 ships supposed to do everything for the empire?) if I set one to be a specific class, will the other two by default choose the latest and greatest hull size?
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