Re: Babylon 5 Mod
Yup, the EA did, for the escorts/scouts. The Narn are acting strange (what else is new  ). They have 3 light fission reactors with 1500 storage and however many light engines to go 2 spaces but refuse to go further than 2 spaces, even though they have plenty of storage/energy left....
Oh and yes v 1.49 unmodded (except for the B5 stuff).
Basically there seems to be a problem with engine/reactor size proportionate to ship size or there is a problem with engine output. Not sure which or maybe both...
[ 03 April 2002: Message edited by: pathfinder ]
[ 03 April 2002: Message edited by: pathfinder ]
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