quote:
Haven't seen it yet, though Armor is a bit further down the list in what is to be researched. Two of the AI are getting close then I will let you know what happens
I would think that at least some of the very basic armors should be taken right at the start!
Hmm. 120,000 points to get started on armor
is a bit much.
I can set the starting level in "armor" to 1.
Then its only 20K points to get structural supports and Class 0 light armor.
60K gets you into the full light armors.
Medium tech start should probably start you out with basic Heavy Inert armor (none of the manufacturing/physics upgrades).
Armor tech areas.txt
PS: The B5 mod is also hosted over at
my place, and though it may not always be up, and has a somewhat limited pipe, it will never run into transfer limits

.
[ 05 April 2002: Message edited by: Suicide Junkie ]