Thread: Babylon 5 Mod
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Old April 5th, 2002, 11:46 PM
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Default Re: Babylon 5 Mod

Coupla notes before I dive back into the beta-testing mire : The Narn seem to have a problem with the little check box for AI being turned-on for new ships (block is unchecked in AI/ministers area). This is evwen when I have them start as AI only. Means they sit and research but nothing else until I check that box. Then I have to design ships (they won't). Once designed they build but unless I check that box the ships just sit in orbit.

EA don't seem to have this problem (well except the design one).
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