Re: Babylon 5 Mod
I was trying to make the AI use a fixed number of engines, but what would always happen is they would reach the next 'plataeu' of engine (eg: from light to medium) it would put too many of the large engines on the ship, making it unviable in combat. If I lower the # of engines then the ships are too slow until the larger engines appear. Unless I am doing something wrong... I can post the AI later if you would like a peek at it.
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