Re: Oblivion
I don't know if its me or you but you seem to be taking everything I have been saying too far to the right and out of context.
A crappy plot didn't make diablo an Action-RPG. Its gameplay did (An action game with RPG elements). Just like a crappy battle or loot system doesn't make a rpg "traditional".
The context of what I was saying was SC comparing Diablo to WoW, and my point was thats not a fair comparison to make, as they are two totally different games types, with different core goals that decisions are based off of.
Its like trying to compare apples and oranges because they are both fruit, or they both grow. Its possible, but not exactly fair.
I am currently not happy with the loot table in oblivion, not the system. The system is perfectly fine, and the problem would be remidied with more options.
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