Re: Questions - Victory Conditions & assasins
2. Scouts are just stealthy commanders that can't command troops. There are many stealth commanders in the game that can act as scouts. Spys are basically scouts that have a special order "instill Uprising". Assasins are stealth commanders with the special order "Assasinate Enemy Commander", which will initiate a 1on1 attack vs an enemy commander located in that province. As far as control and placement and such, they are classified as commanders as far as mechanics are concerned.
3. I don't know what treshold "pretender" indies start to appear at, but one of my MP games is set to 6, and I have seen 2 such provinces so far.
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