Thread: Oblivion
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Old April 4th, 2006, 06:44 AM

PrinzMegaherz PrinzMegaherz is offline
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Default Re: Oblivion

Talking about Star Control does not aid this discussion either. The topic was whether Oblivion's skill system is broken, and Star Control has no skill system at all. You sure can improve your precursor battleship, but I think most people fight the battles with normal ships instead of the flagship.

However, if we speak about broken game mechanics, Star Control 2 would be another nice example. I completed the whole game using only the Spathi Eluder, and the AI has no way to handle the "fly away and launch torpedos backwards" strategy.

Anyway, Diablo 2 had one of the worst skill systems out there. The game punished you for taking basic skills because the points spent there were useless against later enemies and they did not have an effect on more advanced skills. This lead to people saving their skill points through the whole game until the better skills came available - I just remember my necromancer having 20 points on bone spear and 20 points on the reviving spell (forgot the name) + Iron maiden. Everything else had only a one just for the sake of getting the better spells. If someone, for example, would have spent 20 points into the first shooting spell, he would have had a hard time in the later game, because the spell would suck (dealing no reasonable damage), and having fewer points to distribute on the better spells - very boring.