Thread: Babylon 5 Mod
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Old April 12th, 2002, 07:32 PM

Val Val is offline
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Default Re: Babylon 5 Mod

Would be great if they do eventually get a few WAVs in the game for each race. Would be cool to hear a voice proposing a treaty or declaring war


AI:
Making progress, ships are flying all over the place, colonies springing up sectors away from homeworld! Scout flying about and AI now builds each new shipclass as it becomes available. Having issues with how well armed the ships are, AI prefers to load ship with engines - of course this can be tailored for each individual race as we go along to intentionally stress Speed over FirePower, but I would like to see the AI put in a few more weapons on the generic ships then adjust up/down from there depending on race. I posted a query in the main forum asking for help with a more detailed explanation, go check it out and see what y'all think. Also, once that is fixed I am going to fix the 'lack of armor' on the AI ships.
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