Thread: Babylon 5 Mod
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Old April 15th, 2002, 08:53 PM
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Default Re: Babylon 5 Mod

From what I've heard, it is not the QNP itself that is causing the biggest problems. It is the many different sizes of engines (Small, medium, large, massive) The AIs always like to add the biggest engines, and that throws things out of whack, especially on the smallest shipsizes.
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