Quote:
NTJedi said:
Sure they can be adjusted for balance but then everyone playing has to agree on the balance which takes additional time and the next game may have different players with different views... easier to just disable the spell.
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Then why don't you just disable the spells via a mod? I don't understand why you continually ask Illwinter to add functionality that already exists? If your problem is that you can't get people to use your mods because they don't agree with your idea of balance, and would rather just create games where you can turn spells off by fiat, then the problem is with your perception of balance, not the fact that you need a mod to disable spells.