Re: Gothic II gold
In D&D systems atleast, I tend to figure out what fits my playstyle first, re-rolling till I figure it out. So although there may be different ways to play a class, I'll find the one I like and go from there. I don't particularly enjoy "experiencing everything" a class has to offer. I also tend to play warrior classes in solo based games. And while there might be variations in playstyle between the Paladin types, Warrior types, and Berserker types, your still melee fighting. This is primarily why I enjoy party based systems. I get to try a little of everything while the game still holds my attention.
By loot progression I mean (and I'll use a generic example because I can't remember what the NWN loot table looked like) Level 1-3 Iron weapons/armor, Level 3 - 5 Steel weapons/armor, Level 5-7 Dwarven weapons/armor etc. etc. etc. Magical drops will vary, but the excitement of finding the "next more powerful item" is gone because you've already seen what that range of items can do.
More so then anything is what I mentioned with your character not carrying over from module to module limits my enjoyment of the module scene. The two factors listed above contribute a great deal to not wanting to roll another toon...but a large part is I get attatched to my character, and want to continue his adventures. Again thats just me.
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