Re: Modding questions
Oh and one more modding question. Is there a way to let small craft transit warp points? I know there was not a method to do this before; however, “before” for me is version 1.7x.
As for CQ and LS being the same size I am not sure where that came from. The question was to make a component that could do double CQ duty. LS is a completely separate unit. Here is what I am trying to do though:
There is 1 type of LS which I have included and is size 10kt and cost 25; don’t worry about the economic unit but the integer price is relevant so I must list it for you.
There is 1 type of CQ which I the question revolves around (obviously it is not included yet) and is supposed to do double duty and is 10kt at cost 5.
Put them together and you have 1 LS and the equivalent of 2 CQ at 20kt and cost 30.
You also have 1 CQ/LS component at 10kt cost 15.
It may sound like you would always want to buy the combined cheaper unit that does both; however, as ships get larger the combined unit is not cost or space effective.
For example on a 22 hull space frigate you could use the combined unit for 10kt at cost 15. On something like a 130 hull space Dreadnaught you would need 5 combined units for 50kt at cost 75. The single unit LS and double duty CQ by comparison would be 1 LS and 3 CQ for 30kt at cost 35.
So a double duty CQ can support 50 hull spaces and 1 LS can support 5 double duty CQ’s. A combined LS/CQ can only support 25 hull spaces of crew.
Confused yet? See you in the morning…
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