Thread: Siege Units
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Old April 6th, 2006, 02:33 AM
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Argitoth Argitoth is offline
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Default Re: Siege Units

Duuuuuudz... well I am going to agree with Cherry, it is kinda unrealistic to carry catapaults around. At best, the movement of an army with a catapault should be 1 and cannot go past forests and mountains, swamps, etc. Only farms and plains. But I do like the idea of building catapaults on site.

I GOT AN IDEA!!!!1

Create a commander, name him something like: Head Catapault Engineer. Make it so the HCE has a leadership of like 5 (can only control 5 units) and if it's possible, make it so he can only command units called catapault engineers. The number of catapault engineers decides the number of.... omg this is not a good idea.

For 1 thing, each turn is a month. Another thing, it usually took 5 days to construct 1 catapault. Not sure if it's 5 days in a construction yard or out in the middle of a forest near a castle, or with 5 people or 50... not sure.

Or we can ignore history and say the number of catapault engineers commanded by a head engineer = the number of catapaults you will have during your next battle divided by 5. So every commander + 5 units = 1 catapault during your next battle. And the engineers don't fight in battles if they are the attacker. Only if they are the defender.

... ok... kinda messy, but whatever!
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