Thanks
Here are the latest batch of changes to the Data and AI files:
DataAI050302.zip
The new AI for ship construction is not yet in there as I am still testing it, but it does have revised facilities (more will follow once these are tested) and some new ship types (repair tugs).
Just unzip the file to your B5Mod directory and let it replace the old files.
As usual, let me know what errors you find.
Also, does anyone have any ideas for race-specific facilities and abilities for them? Some of the ones I came up with:
Psi Core Base (EA) - Improved Intel, Pop Happiness decrease, less chance of bad event/intel
Great House (Centauri) - Improved Version on Manufacturing center, reduce planet value (they had a habit of 'raping' worlds)
Religious Center (Minbari/Markab) - Improved Hap, Combat bonus in system, bonus research
Hive (Gaim) - Increased production, less research
Corporate Center (Brakiri) - Production bonuses
Now y'all give me some suggestions
