Quote:
President_Elect_Shang said:
What I have built into the mod is a one shot every 30 turn’s weapon. Now you may not like the re-supply idea but I sure do! Never thought of taking that approach! The problem I see is if a fleet stops on the same sector for a turn the weapon (it is actually a satellite based weapon) will pull supplies from the fleet in the sector and this would be very bad. Any ideas?
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There is a problem with the resupply method, satellites do not use supplies, unless I am mistaken.