Cpt. Kwok:
Looking foward to the finished product
Pathfinder:
I'm testing out some new AIs that seem to be doing a bit better, I'll most likely upload within the week
Everyone:
The new facilities are giving the AI some problems, so I am changing them a little to make the AI work (I would love it if you could tell build queues to work off a family number!!!!).
I've added ship class components for a variety of maint reductions : Civilian -90% maint, Corporate -70% & Military -50%. They are 0 space components that can be put on any ship or base. The down side is that Corporate and Civilian crews are poorly trained in comparison to Military crews and they suffer penalties to their attack and defense. I am testing these with the AI right now.
Other things I am working on: adding more ruins tech (including - Planetary Gun, a few unique weapons, Automation for ships and a few others), Shadow/Vorlon influenced ships, Gaim and Hyach unique techs, crew upgrades for ships/fighters/bases and Station Keeping drives for Bases. Also working on Stations that will be constructed like a Ring/Sphere world, so you can do a project like the Babylon Station and then have it have facilities on it.
Also wanted to thank Simon for the Repair Tug and SRB ideas (among many other ideas he sent).
Finally - does anyone know how to specify a specific star in the systemtypes.txt file? I want to make the Black Hole/Nebula star the blank black mask to make it 'invisible'. Thanks!!!