Re: Oblivion
Is it you know all your options and are choosing not to do them? Or you just don't know what to do? If its the latter, the sections for non-main quest line in the strategy book was way bigger then the main quest line. I can't find the book atm but I'd estimate its atleast 3times bigger.
Theres a buttload of misc quests, each town has a minimum of 3, and some of 6-7. Theres the Mage guild, which is not unroleplayingy since you are an alchemist. I'm not going to spoil it for you, but I believe you would find the reward for that very useful.
Had you not done the Arena, the fighters guild may have been unroleplayingy, but since you have...
The Thieves guild also fits with your skill set and gameplay choices, as Assasins and thieves share similar talents.
Apart from that, theres a lot of freeform quests, like the niniroot quest, the daedric shrine quests, vampire hunting etc etc.
My Alchemy is at 100, and I still havne't found any Master equipment. They can only be found as loot, or in certain dungeons.
Also, have you gone through all the random oblivion gates? At higher levels its very rewarding, as the stones you get can be used anywhere to enchant your armor and weapons. The world is filled with random gates...actually in my current mission I'm on for the Mage guild had me going in a dungeon. Before I entered it was a bright sunny day, and everything looked right in the surroundings. When I came out however, the sky was red and when I looked to my left there was a big huge honking oblivion gate. I thought that was very cool.
Have you found the two secret horses? I really want one of them.
I am working through the Mage Guild Quests, and after that I either plan to go through the deadric shrine quests, try to find the Master alchemy equipment, or get into the real-estate game. I only own one house at the moment, and its a pain to travel back to anvil when I'm in the east.
PrinzMegaherz - There are a lot of different models that have been tested or are in testing now. I'm not saying that I particularly like the fact that they chose to release one skin and charge $2.00 for it. But I wouldn't mind paying a preimum for proffesional quality content, and support the developers of a game or franchise that I'd like to see continue. Its not a new concept, a lot of amatuer mod teams cross over into the commercial realm. Why shouldn't they be compensated for releasing additional content? Would it be better to wait 6 months to a year for a $30 expansion pack? I am not upset that they are charging like a lot of people, and you seem to be, I am upset at the content they chose to sell.
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