Thread: Siege Units
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Old April 14th, 2006, 09:59 AM

Fate Fate is offline
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Default Re: Siege Units

Obviously, a seige bonus has already been implemented, but what about the other effects of seige weapons? They were also used to kill defenders. Maybe some modelling of that could be included in-game? (maybe as a scalable ability, which does x damage to a random, possibly non-commader unit, every turn. Or acts like a certain # of arrows fired at a random unit).
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