Thread: Babylon 5 Mod
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Old May 31st, 2002, 01:25 AM

Val Val is offline
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Default Re: Babylon 5 Mod

Shadow AI would be most welcome

I'm working on Centauri and Hyach AI now.

I made a few more changes and am testing them now, if they work I will post tomorrow with all the data files for y'all. The latest changes are to the settings file and to the compenhancements (added ranged satellite mounts to help them defend planets better). Also made all the ruins techs fall under "Ancient Tech" Category in the tech window.

I do have a helpful hint for planning your AI research. If you want it to be more unique... play a game as the Shadows and research only 4 things at a time and do not move onto the next 4 until those 4 are done. Record the tech and level researched in a text file (or excel sheet or piece of paper). Then use this as the basis of your research tree. This will make for a more viable AI (imho). I'm going to ask Simon to work on the speech files for all the AI - unless you want to do the Shadows? Make sure you lower their reproduction to almost non existant. In return I have lowered the cost of emotionless to 1000. Good luck!
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