Re: Magic Items Suggestions
I like the thief shoes as well. The chameleon cloak isn't worth it, though.
Drain stone: Low-level earth item. Grants drain immunity to the holder. Intended to help Ulm use indy mages more effectively.
Great oak bow: Low-level nature item. A good all-round bow with hefty damage. An alternative to the bow of precision.
Bracelet of binding: Mid/high level nature item. The transformation spell works much better with this item equipped.
Tornado ring: Low/mid level air item. Arrows fired by this character ignore enemy air shields.
Endless sack of ore: Mid level earth item. Equipping it will increase the resources available in the province by 40.
Trinket hammer: Mid/high level earth item. Allows the user to forge two trinkets for the price of one, improving the utility of these items in the late game.
Book of Life: Unique nature/astral artefact. Boosts the nature and astral skills of the holder by one. Mages recruited/summoned in the province where this book rests will never have blood or death in their randoms. Also boosts the growth rate.
Trickster's hat: Low/mid level fire/astral item. Reduces the cost of all level 0 and 1 spells by half.
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