
June 16th, 2002, 11:22 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: Babylon 5 Mod
Quote:
I am also working on adding the EM weapons, but what I would like to do is have the 'Damage Engine Only' attribute given to all EM weapons, but would also like to have them effect weapons, reactors and a few other components. I know the Sci-Fi x-over mod will have the "Only Boarding Parties" ability to allow this, but I was wondering if there was any harm in giving an 'Engine := 0' ability to all the components, or will this mess up the AI? Anyone try this yet?
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I should point out that a laser IS a pure EM weapon. You might want to refine the term.
Adding a zero-point engine ability shouldn't affect the AI, but it will make all of those items count towards the engine limit. Increase each hull's limit to 255 just to be safe.
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