Thread: Babylon 5 Mod
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Old June 16th, 2002, 11:59 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Babylon 5 Mod

Quote:
Originally posted by Val:
Pathfinder:

I am also working on adding the EM weapons, but what I would like to do is have the 'Damage Engine Only' attribute given to all EM weapons, but would also like to have them effect weapons, reactors and a few other components. I know the Sci-Fi x-over mod will have the "Only Boarding Parties" ability to allow this, but I was wondering if there was any harm in giving an 'Engine := 0' ability to all the components, or will this mess up the AI? Anyone try this yet?
Yes, it causes problems. Anything with the standard movement ability is considered an engine for the purposes of engine limits in hulls. So you would be reducing the number of engines that could be in any given hull by however many other components had the ability.

Using 'Only Boarding Parties' or 'Only Security Stations' abilities would be smarter. No arbitrary limits on how many components in a hull can have those.

[ June 16, 2002, 23:01: Message edited by: Baron Munchausen ]
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