Thread: Babylon 5 Mod
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Old July 2nd, 2002, 08:40 AM

Val Val is offline
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Default Re: Babylon 5 Mod

PF:
Thank the Prime Builder! About time that went away

Now that life is looking more stable for the generic AI, I am working toward finalizing the basic racial AIs - including the Lorkans (gil's) Nomadic AI.

The Shadow siliness is due to a change I made, but soon that will dwindle to a single living CPU for most Shadow vessels (not all) and we can remove the Master Computer requirement from the AI design as it will be filled with the NewImproved (*tm pending) Living CPU

Good to see the Shadows are acting more like a neutral race now - with the freedom to travel though We do have to tweak the AI so it builds a few ship yards to make more ships. The 'advanced ancient facilities' that I have in the works will help the situation as well.

CQ:
Damned if I know what's up, I've barely had time to post here much less do anything on the site probably locked out again ! I'm going to be even busier up until next Tuesday, then sanity may well return to my life and I can get back to the important stuff - like the 100+ new weapons to add to the mod and the racial non-weapon components I've been wanting to add.
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